Gamed

GS.conf

Adding new maps and dungeons requires editing in this section. 

This is the world information for Gaap as an example:

#--------------------------------------------------------------------------------------
[World_gs01]
index             =     1
tag            =    1
cid            =     0,2,13
base_path        =    x1/
max_sight_range        =    50
max_flight_height    =    330
grid                    =       {125,125,20.5,-1280.5,-1280.5}
local_region        =    {-1024,-1024.0} , {1024.0,1024.0}
limit            =     allow-root;
player_capacity        =    4096

[Terrain_gs01]
szMapPath        = map
nAreaWidth         = 512
nAreaHeight         = 512
nNumAreas         = 4
nNumCols         = 2
nNumRows         = 2
vGridSize         = 2.0f
vHeightMin         = 0.0f
vHeightMax         = 800.0f
#--------------------------------------------------------------------------------------

Index, Tag and Base_Path are the key identicators to link it to Gaap files.
Base_path = x1 directory folder in configs.

Ptemplate.conf

[GENERAL]
debug_command_mode = 1
logic_level_limit = 120
no_output = 1
;allow_login_class_mask = 67108863
allow_login_class_mask = 67108863
#exp_bonus = 0
#sp_bonus = 0
#money_bonus = 0


debug_command_mode = This allows access to command console in-game. Shut this off if you plan to launch the server for non-early access as players can spawn in items or use commands otherwise.

Add the game:cpw console:1 to an elementclient.exe shortcut to use console.
Example: "C:\Users\user\Desktop\ESO Work\installationDirectory\element\elementclient.exe" game:cpw console:1

logic_level_limit = Max Level of Characters