# Gamed

# GS.conf

Adding new maps and dungeons requires editing in this section.   
  
This is the world information for Gaap as an example:  
  
\#--------------------------------------------------------------------------------------  
\[World\_gs01\]  
<span style="background-color: rgb(241, 196, 15); color: rgb(0, 0, 0);">index = 1</span>  
<span style="background-color: rgb(241, 196, 15); color: rgb(0, 0, 0);">tag = 1</span>  
cid = 0,2,13  
<span style="background-color: rgb(241, 196, 15); color: rgb(0, 0, 0);">base\_path = x1/</span>  
max\_sight\_range = 50  
max\_flight\_height = 330  
grid = {125,125,20.5,-1280.5,-1280.5}  
local\_region = {-1024,-1024.0} , {1024.0,1024.0}  
limit = allow-root;  
player\_capacity = 4096

\[Terrain\_gs01\]  
szMapPath = map  
nAreaWidth = 512  
nAreaHeight = 512  
nNumAreas = 4  
nNumCols = 2  
nNumRows = 2  
vGridSize = 2.0f  
vHeightMin = 0.0f  
vHeightMax = 800.0f  
\#--------------------------------------------------------------------------------------  
  
Index, Tag and Base\_Path are the key identicators to link it to Gaap files.   
Base\_path = x1 directory folder in configs.

# Ptemplate.conf

```ini
[GENERAL]
; Enables or disables debug commands for all users.
; 1 = enable/true
; 2 = disabled/false
debug_command_mode = 1

; level cap
logic_level_limit = 120

; unknown
no_output = 1

; bit mask to restrict class logins
;allow_login_class_mask = 67108863  
allow_login_class_mask = 67108863  

; unknown
#exp_bonus = 0  
#sp_bonus = 0  
#money_bonus = 0  
```