GFX Guide
Changing colors of GFX (effects on models) via the .ecm file
Test code colors:
black - 16776960
mauve - 9502584
green - 9437304
dark weak green - 3211384 ( like a dust)
dark mauve - 13565816
grady - 8417086
light mauve - 3984446
dark yellow - 27135
dark red - 63232
smoke like - 73232
good looking black - 16777215
red to mauve - 65280
verry dark orange - 165280
light green - 512128
dark green - 13079039
verry light green - 4259906
good looking green - 4260095
lighter dark - 16711680
9051137 - blue
16404230 dark blue
2.You can search for a gfx with the color that you want and simply add the code to your gfx.
-------------- Editing GFX in the .ecm Example:
xFilePath: 怪物\通用\红黑灵魂.gfx
HookName:
HookOffset: 0.000000, 4.652373, 0.137119
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1000
UseModelAlpha: 1
GfxScale: 3.000000 ------> scale size
GfxAlpha: 1.000000------> transparency
GfxSpeed: 1.000000------> overall speed
GfxOuterPath: 0
GfxParamCount: 0
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
Credit: to Jacknife
on RageZone